MIDNIGHT
Midnight Studios founder and lead artist
STUDIOS
GAME ART — 3D PRODUCTION — MIDNIGHT STUDIOS — GAME-READY ASSETS — GAME ART — 3D PRODUCTION — MIDNIGHT STUDIOS — GAME-READY ASSETS —
ARCHIVE
001 / STYLIZED CHARACTER

CURSED CAPTAIN

Stylized undead pirate for an action-adventure title — full pipeline from concept sculpt to game-ready asset. Hand-painted PBR materials, complete rig, and a skull-serpent companion prop with its own blendshape library.

YEAR: 2025 — STYLIZED / BLENDER · ZBRUSH · SUBSTANCE

Cursed Captain — stylized toon character full body
01/07
SPECTER
002 / HERO CHARACTER

AURELIA VEX

MOBA hero character — semi-realistic warrior with layered tech-fantasy armor, a mechanical prosthetic arm, and an energy artifact. High-poly sculpt, retopology, PBR material suite, and a game-ready rig with ability VFX attachment points.

YEAR: 2024 — HERO CHARACTER / MOBA

Aurelia Vex — MOBA hero character
01/08
BLADE
003 / CINEMATIC SCULPT

AZURE DRAGON

Cinematic collectible sculpt — a gold-armored warrior entwined with a serpentine eastern dragon. Detailed scale work, flowing fin geometry, and ornate gilded armor built for high-end render and display. Presented in both final and clay passes.

YEAR: 2025 — CINEMATIC / ZBRUSH · BLENDER

Azure Dragon — final render, dark blue background
01/07
SERPENT
004 / STYLIZED HERO

CAPTAIN FENIX

Animated-feature style hero — a caped, grinning bird-mask character built for expressive cartoon animation. Clean deformation-ready topology, exaggerated silhouette, and a stretch-and-squash friendly rig for a mobile action platformer.

YEAR: 2024 — STYLIZED / BLENDER · SUBSTANCE

Captain Fenix — full body hero pose
01/03
FLIGHT
005 / AAA CHARACTER

ORC WARLORD

High-fidelity AAA character — a battle-scarred orc in heavy bolted armor. Micro-detailed skin sculpt, hard-surface plating, and a full PBR texture set. Built to hold up in extreme close-up cinematic shots and hero-camera framing.

YEAR: 2023 — REALISTIC / ZBRUSH · MARMOSET

Orc Warlord — full body hero pose, textured
01/05
BRUTE
Aşkın Efe Kayınova — founder and lead artist of Midnight Studios
WHO
LEAD ARTIST — DIRECTOR

AŞKIN EFE KAYINOVA

Senior Game Artist · Fiber Games

Midnight Studios is an independent game art and 3D production studio creating high-quality, game-ready assets for modern interactive experiences. I specialize in stylized and realistic 3D art — characters, props, weapons, environments, and optimized real-time assets — combining strong visual direction with clean topology and production-ready execution.

Across every project I own the full pipeline: sculpting, modeling, retopology, UV mapping, baking, PBR texturing, and real-time optimization — while collaborating with multidisciplinary production teams.

TOOLS & EXPERTISE

  • BlenderAdvanced
  • ZBrushAdvanced
  • Substance 3D PainterAdvanced
  • Marmoset ToolbagAdvanced
  • Unreal Engine 5Advanced
  • Adobe PhotoshopProfessional
  • ProcreateProfessional
  • Autodesk MayaIntermediate
  • UnityIntermediate

DEVELOPMENT

  • Blender 3D Production
    Udemy · 2020
  • Digital Sculpting with ZBrush
    2022
  • Unreal Engine Game Development
    Udemy · 2024
  • 3D Game Art Production Pipeline
    Udemy · 2025
  • Professional Game Artist Development
    Skillshare · 2026